Raccoons
FREQUENCY: Uncommon
NO. ENCOUNTERED: 1-4
SIZE: Medium
HD: 1-3 (d8)
MOVE: 9ft
AC: 11 or by armor type
ATTACKS: 1 (bite 1d6) or by weapon type
SPECIAL: None
SAVES: Physical
INT: Average
ALIGNMENT: Neutral (evil)
TYPE: Animal
TREASURE: 2
XP: 5+1/hp to 20 + 3/hp
These animals are easily identifiable by their facemasks and striped tails. Their body fur can range from a light brown to a dark gray. Raccoons are often seen in the company of foxes. Because of their nimbleness of fingers, they are often hired by foxes for thieving (i.e. lock-picking, pick-pocketing). Like most thieves, they prefer to use short swords and daggers for fighting and leather/studded leather for protection. It is possible for raccoons to reach the fifth level in thievery. They are also hired as thugs or body guards and can be trained as fighters which they can reach up to sixth level. Unless they are exceptionally gifted, most will never reach that level due to the vigilance of law and order.
FREQUENCY: Uncommon
NO. ENCOUNTERED: 1-4
SIZE: Medium
HD: 1-3 (d8)
MOVE: 9ft
AC: 11 or by armor type
ATTACKS: 1 (bite 1d6) or by weapon type
SPECIAL: None
SAVES: Physical
INT: Average
ALIGNMENT: Neutral (evil)
TYPE: Animal
TREASURE: 2
XP: 5+1/hp to 20 + 3/hp
These animals are easily identifiable by their facemasks and striped tails. Their body fur can range from a light brown to a dark gray. Raccoons are often seen in the company of foxes. Because of their nimbleness of fingers, they are often hired by foxes for thieving (i.e. lock-picking, pick-pocketing). Like most thieves, they prefer to use short swords and daggers for fighting and leather/studded leather for protection. It is possible for raccoons to reach the fifth level in thievery. They are also hired as thugs or body guards and can be trained as fighters which they can reach up to sixth level. Unless they are exceptionally gifted, most will never reach that level due to the vigilance of law and order.