Friday, January 27, 2012

Red Fox

Fox, Red
FREQUENCY: Uncommon
NO. ENCOUNTERED: 1-2
SIZE: Medium
HD:  2 (d8)
MOVE:  12ft.
AC:  11 (or by armor type)
ATTACKS:  1 bite (1d6) or by weapon type
SPECIAL: None
SAVES: Physical
INT: High
ALIGNMENT: Neutral (evil)
TYPE: Animal
TREASURE: 3
XP:  10+1
To know a fox is to not trust it. Wherever a fox shows up, it doesn’t matter where, they are more than likely trying to scheme or pull a fast one. Although they are typically adventurers, they are drawn to the thieving, fighting, or the shaman lines of work. They can reach up the seventh level in each. They tend
to be rovers and move from town-to-town - not staying long lest they draw the ire of the local constable.
Foxes are known for their red fur and their sly talking. They should be avoided at all costs. To join up with them is to likely end up in jail or at the end of a rope. Most foxes prefer to use either short swords or daggers. Armor is either leather or chainmail. Shamans/clerics will have the necessary items for their station.

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