Squirrels, Gray/Fox
Frequency: Common
NO. ENCOUNTERED: 1 - 6
SIZE: Medium
HD: 1 (d6)
MOVE: 9ft
AC: 12
ATTACK: Bite (1d4) or by weapon type
SPECIAL: Climbing
SAVES: P
INT: Average to High
ALIGNMENT: Neutral to Good/Evil (5%)
TYPE: Animal
TREASURE: 1
XP: 7 + 1/HP
NO. ENCOUNTERED: 1 - 6
SIZE: Medium
HD: 1 (d6)
MOVE: 9ft
AC: 12
ATTACK: Bite (1d4) or by weapon type
SPECIAL: Climbing
SAVES: P
INT: Average to High
ALIGNMENT: Neutral to Good/Evil (5%)
TYPE: Animal
TREASURE: 1
XP: 7 + 1/HP
Squirrels are a common sight in Wheat Hollow - whether they are in the towns and villages or found in the surrounding woods and forests. They are two slightly different types of squirrels in Wheat Hollow – the gray and fox. The gray squirrels are the slightly smaller of the two and have all gray fur except for their white stomachs. Fox squirrels typically will have a tannish-orange fur with slightly gray tips to the hair (which can cause some confusion with identification with their cousins). They have small fuzzy ears, shorter arms and legs, and a long bushy tail. They both like to build nests or houses in trees, but will also live in small houses on the ground. Nuts, berries, insects, eggs, and corn are just a few of the things they like to eat.
They are excellent climbers and can scale just about any tree, building, or structure around. They have a +10 to any roll concerning climbing (dexterity). Should they fail their save, they will get a second roll to see if they can catch themselves before they fall (dexterity). Like mice, armor does cause some problems with their climbing ability. Any armor will increase the CL factor (+1 to CL/AC point above 11). However, if the squirrel is a rogue, there is no penalty for leather armor due to training. They can use any kind of armor and will be able to use any type of weapon. Due to their inquisitive nature, squirrels will often seek adventure as a means to “quench their curiosity”. See the Harvesters RPG book for further details.
** Again, this is still in the priliminary stages and things could change a bit (probably not much though).
The squirrel PC description has a +10 in climbing if I recall. This has worked out really well in our game, as it allows the squirrel rogue to do some pretty awesome stunts. Also if you plan to give mice a +6, this would distinquish the squirrel as being a far better climber.
ReplyDeleteIn the redwall books I get the impression that mice were solid climbers, but certainly not as talented as squirrels.
KAW